Back to work
MedTech UX Research Industrial Design Health & Accessibility 3 Projects · Thesis-level research

MedTech
The People Who Need
Good Design the Most.

Three projects. Three populations the market consistently underserves. An elderly patient who can't reach a clinic. A heart failure patient managing a condition alone at home. A consumer who simply wants to understand what they're buying. The work here started with listening and ended with something real.

Role
UX Researcher · Interaction Designer · Co-design Facilitator
Context
Academic & Industry Umeå University · Malmö
Years
2019–2021
Methods
Co-design · Field research · Prototyping · Usability testing

Design Where Errors Have Consequences

Healthcare is the domain where the gap between good design and bad design is most consequential. A confusing interface doesn't just frustrate it delays diagnosis, causes missed doses, or leaves someone in the dark about their own body. That consequence is what drove how I worked across all three projects: grounded in real people, built through real co-design, validated in real contexts.

These weren't concepts made for a portfolio. They were thesis-level research projects with field components, co-design sessions, and working prototypes. The kind of work that takes months and requires you to sit in someone's kitchen, not their browser session.

Three Projects Healthcare & Accessibility

Portable Dental Diagnostics IAR

Role: UX & Industrial Design · Co-developed with clinicians

Thesis Project · Clinician-validated

Elderly patients who can't travel to a dental clinic still need diagnosis. The current answer don't go isn't a solution. This project set out to design a portable dental scanning kit that could be brought to the patient: to care homes, to living rooms, to wherever the patient actually is.

The design process was built around dental clinicians from the start. Not as consultants as co-designers. Understanding what they needed to trust a portable tool, what information had to be immediately legible at a distance, and what couldn't be compromised from a clinical workflow perspective shaped every decision.

The result cut a standard diagnostic workflow from 30 minutes to 3. Not by removing steps by removing friction that was never clinically necessary to begin with.

Research NDA Detailed clinical process data and device schematics are protected. Visual work and process available on request.

IAR portable dental kit – scanner base and diagnostic case on desk
IAR intra-oral scanner in use – clinician scanning patient at home
IAR kit with iPad interface – 3D dental scan and filtering tools
IAR exploded view – scanner tips, sterilisation chamber, base station
IAR intra-oral scanner – clinician holding the device
Field testing – care home visit with elderly patients and dental equipment
Team sketching industrial design concepts for portable dental kit
Co-design ideation – sketching on kraft paper
Team at whiteboard – co-design session with clinicians

Heart Failure Home Monitoring

Role: UX Researcher · Co-design Facilitator

Thesis Project · Patient co-designed

Heart failure patients are often discharged with a condition that requires ongoing, daily self-management and left largely alone with it. The gap between what the clinic assumes a patient understands and what they actually experience at home is significant, and dangerous.

This project was built through home visits. Not interviews visits. Sitting with patients in their kitchens, watching how they interacted with their monitoring routines, understanding what was confusing, what was missed, what was ignored because it felt irrelevant or overwhelming.

The output was a home-monitoring system designed around the patient's actual cognitive and emotional state not the clinical ideal of an engaged, informed, compliant patient. Because that patient rarely exists in the wild.

Cora heart failure home monitoring device – interactive screen, voice feedback, renewable pill box, measurement device
Cora device in home setting – desk lifestyle shot
Cora Family – exploded view showing updateable pill cases, precise sensors, searchable station
Touch points – heart failure patient interview with pain point mapping
Co-design session – elderly patient drawing with markers and LEGO
Case stakeholders overview – patients, nurses, doctors
Meeting the users – interviews and journey mapping
Learning from professionals – body sensors and measurements

Grocery Transparency App

Role: UX Researcher · Interaction Designer

9 Co-design Workshops · 57-person Field Study

People want to know what they're actually buying not just a nutrient label, but what an ingredient is, where it came from, whether it aligns with a health concern they actually have. The existing tools for this are either too technical, too incomplete, or too much effort for a person standing in a supermarket aisle with three minutes to decide.

This project was one of the most research-intensive I've run: 9 co-design workshops and a 57-person field study across different demographics, eating patterns, and levels of health literacy. The brief was to understand the transparency gap what people actually want to know versus what they're currently able to find out and to design a tool that closes it in a moment of real purchase intent.

The result was an app concept grounded not in "here is the data" but in "here is the answer to the question you actually have." The distinction sounds small. The design difference is significant.

Evincer app – user flow showing login, planning, shopping lists, and map navigation
Evincer app screens – product scanning, tags, CO2 data, caffeine info, sugar content, and chemical transparency
Evincer app – product reviews, filtering, cases system, and complaint feedback flow
Research wall – post-its and cards synthesis
Market research – innovation wheel and technology analysis

"The people who need good design the most are often the ones the market designs for last."

Mohammed Aldulaymi MedTech & Healthcare, 2019–2021

What It Means

These three projects aren't a detour from the rest of my work they're the foundation of how I think about design. The constraint of healthcare where users are often stressed, vulnerable, or operating with diminished capacity is the sharpest test of whether a design actually works.

Designing for someone who is elderly, anxious, or in physical discomfort requires a kind of clarity and restraint that improves everything you build afterward. If you can make it simple for a heart failure patient managing symptoms at home, you can make it simple for anyone.

If healthcare or accessibility is in your brief, I'm the right person to talk to. Not because I've read the literature because I've been in the room.

NDA note: Detailed clinical data, device schematics, and proprietary research findings are protected. Visual work, process documentation, and outcomes are available for serious enquiries.